Last Asylum Plague Might
Might is the strength score of your account in Last Asylum: Plague, and some guides call it power. It adds up six parts: heroes, buildings, survivors, research, soldiers and ravens. The fastest way to raise it is to train soldiers and level the cheap early building levels, and the lasting way is the Sanctuary, the Research Lab and your main heroes.
What Makes Up Might
The might screen splits your total into six tabs, so you can see which part lags behind. Guides name five of them and leave out survivors, but the game lists all six. The table shows what raises each part and one number per part.
| Might tab | What raises it | Example number | Details |
|---|---|---|---|
| Building Might | Building levels | Every building maxed, every copy built: 12,626,400 | Buildings |
| Tech Might | Research levels | 1,687 research levels in 279 techs | Research |
| Hero Might | Hero levels, stars, skills, gear | Listed maximum of a UR hero: 966,582 on average | Heroes |
| Soldier Might | Trained soldiers | 1,650 per tier 10 soldier | Squads |
| Survivor Might | Recruited and leveled survivors | Grows with each survivor you level | Survivors |
| Raven Might | Raven level, gear and set | Grows with Raven upgrades | Raven |
Hero gear adds to your strength as well. A full set of UR gear holds 96,525 might at level 0 and 733,093 at the enhance cap, which the gear page breaks down.
Building Might
The Sanctuary gives the most building might: 384,300 at level 30 on its own. Building might is cheap early and costly late: the first ten levels return 3,111 might for each million resources spent, the middle ten return 213, and the last ten return only 40. The buildings page has the might of every building, and the Sanctuary page has the full path.
Soldier Might
Soldiers give the cheapest might per resource in the game. A tier 1 soldier gives 25 might for 194 Grain and Timber together, about 129 might per 1,000 resources. A tier 10 soldier gives 1,650 might for 14,054, about 117 per 1,000. Compare that with the 40 might per million resources that levels 21 to 30 of buildings give.
| Troop tier | Might per soldier | Grain to train | Timber to train | Might per 1,000 resources |
|---|---|---|---|---|
| T1 | 25 | 97 | 97 | 129 |
| T2 | 37 | 145 | 145 | 128 |
| T3 | 80 | 349 | 349 | 115 |
| T4 | 210 | 903 | 903 | 116 |
| T5 | 412 | 1,746 | 1,746 | 118 |
| T6 | 579 | 2,464 | 2,464 | 117 |
| T7 | 781 | 3,320 | 3,320 | 118 |
| T8 | 1,065 | 4,535 | 4,535 | 117 |
| T9 | 1,350 | 5,770 | 5,770 | 117 |
| T10 | 1,650 | 7,027 | 7,027 | 117 |
Soldier might counts the troops you hold, so lost troops lower it. Higher tiers need research first: one guide says the Elite Troop research must be finished to train tier 10 troops, whatever your Sanctuary level. One guide calls troop power the second largest real battle stat after heroes, so training gives cheap might and real strength.
Hero Might
Hero level, stars, skills and gear all feed hero might. The table shows the highest might the game lists for a hero of each rarity. Guides advise putting levels, stars and skills into your main squad first, and the tier list shows which heroes that means.
| Rarity | Heroes | Lowest maximum | Average maximum | Highest maximum |
|---|---|---|---|---|
| UR | 15 | 913,583 | 966,582 | 1,075,906 |
| SSR | 12 | 685,150 | 714,372 | 778,239 |
| SR | 4 | 523,217 | 541,911 | 596,226 |
The ranking screen has a Hero Highest Might list and a Total Hero Might list, and the Strongest Hero ranking counts only each player's highest might hero. Kingdom rankings update hourly.
Video Guide
This short tutorial shows where to check your might and which upgrades raise it, so you can match it with the sources above.
Fastest Way to Increase Power
Pick the method by what you need: a quick jump in the score before an event, or strength that lasts. The first list is cheap and fast, the second list is slower and lasts.
- Train soldiers. It is the cheapest might per resource, as the troop table shows. Keep the Training Grounds busy and use training speedups in events, not early.
- Level cheap building levels. The first ten levels of each building are the cheapest ones, so spread them wide. Guides say to raise the Sanctuary first, then the Research Lab and Barracks.
- Put stars, skills and levels into main heroes. Guides rank hero stars, skills and levels right after the Sanctuary and research for players who spend little or nothing.
- Craft and enhance hero gear. One guide values gear at roughly 30,000 might per unupgraded piece and 80,000 or more at high levels, and says to forge to level 10 first and then push to level 20. Put gear on secondary heroes too.
- Finish research. Research gives long term bonuses that stay. Guides suggest development research early (speeds, production) and combat research later (hero and troop stats).
- Upgrade the Raven and play every event. The Raven adds steady permanent bonuses, and events hand out the shards, gear and speedups that feed the rest.
The upgrade guide turns this order into a step by step route, and the beginner guide covers the first days. One guide adds that you should research development techs early and combat techs mid and late game, and the research page lists both.
Might vs Real Strength
A high might score does not guarantee wins. Guides agree that heroes, research and troops decide fights, so use the might tabs to find your weakest part and fix that one. One guide recommends the progress comparison tool for this, which shows building, research, hero and troop power side by side. Spread your growth over all parts, because most players push only one or two.
Frequently Asked Questions
What is might in Last Asylum Plague?
Might is the total strength score of your account. The game builds it from six parts that it shows as tabs: Hero Might, Building Might, Survivor Might, Tech Might, Soldier Might and Raven Might. Rankings use it, and some guides call the same number power. See Might sources for what raises each part.
How can I raise my might quickly?
Training soldiers is the cheapest way per resource: a tier 1 soldier gives 25 might for 194 resources. For lasting might, upgrade the Sanctuary, the Research Lab and your main heroes, as guides advise. Check the fastest ways table for the order.
Does building might make me stronger in battle?
Mostly no. Two guides say building might inflates the visible score and does not win fights, while research, heroes and troops decide battles. Buildings still matter because the Sanctuary caps hero levels and unlocks the rest. Level 30 Sanctuary alone gives 384,300 might, as the Sanctuary page shows.
How much might does a hero have?
The game lists a maximum might for each hero. For UR heroes it runs from 913,583 to 1,075,906, with an average of 966,582 across 15 heroes. SSR and SR heroes top out lower, as the hero table shows. The Strongest Hero ranking counts only each player's highest might hero.
Why did my might go down?
Soldier Might counts the soldiers you hold, so it falls when you lose troops in a fight and rises again when you train new ones. Building and Tech Might do not drop from battles. Keep the Training Grounds busy after a war, and see the squads page for troop limits.