Last Asylum Plague Era of Revival

Published: 2026-10-25

Era of Revival is a 56-day season in Last Asylum: Plague that adds Lord Specialty, Resistance, Hero Awakening and Exclusive Weapon windows, an Era Pass and a cross-server Expedition League. The game announces it 5 days ahead, and the first big choice is your specialty: Handyman for progress or Legion Commander for combat. This guide walks through the weeks, both skill trees, the Era shops and the merit rewards.

Era of Revival Era Bonus window in Last Asylum: Plague with heroes and city skins that give extra bonuses

What Is Era of Revival

Era of Revival is a new era that changes the server for 8 weeks. It is not a one-day event: your Kingdom enters it on a server schedule, and a new character cannot start in a Kingdom that is already in the era. Everything inside the era runs on an Era day counter, so Day 1 is the first day of the era on your server. The story behind it is that doctors and heroes turned scattered settlements into safe havens, and now face stronger monsters empowered by the Black Wizard. The Lord Statue is the answer: it gives you Specialty Skills, development bonuses and combat edges. Other pages cover the systems in detail, such as Hero Awakening and the Kingdom War that feeds the era rankings.

SystemOpensLengthWhat it gives
Era Rankings (alliance and Kingdom)Day 156 daysMerit for alliances, points for Kingdoms
Expedition LeagueDay 155 days16 Kingdoms in two rounds
Lord SpecialtyDay 156 daysHandyman or Legion Commander, 40 levels
ResistanceDay 156 daysMore damage to Era monsters
Era Pass and Era Weekly PassDay 156 daysDaily Specialty EXP and rewards
Era BonusDay 156 daysExtra bonuses for set City Skins and heroes
Hero Awakening windowsDay 1, Day 15, Day 297 days eachOne hero per window
Exclusive Weapon windowsDay 8, Day 22, Day 367 days eachOne hero weapon per window
Hero PromotionDay 849 daysPromotion of selected heroes

Era Video Guide

This breakdown video shows the Era screens and explains the new systems in the order a new player meets them. Watch it first, then follow the week plan below.

The complete Era of Revival breakdown in Last Asylum: Plague
Video: The complete Era of Revival breakdown in Last Asylum: Plague

Era Walkthrough by Week

The plan follows the Era day counter. Windows for Hero Awakening and Exclusive Weapons open one per week and last 7 days, so you cannot catch up on a missed one until the next era. Start with the Lord Statue, because it unlocks the specialty and the specialty unlocks Resistance.

WeekDaysWhat to do
Week 1Days 1-7Build the Lord Statue (Sanctuary 14), pick a specialty, start Resistance and take the Weekly Pass. The first Hero Awakening window opens on Day 1, and the Expedition League is open from Day 1.
Week 2Days 8-14The first Exclusive Weapon window opens on Day 8 and Hero Promotion starts for 49 days. Day 8 is also when the Survival Battle, VIP, Alliance and Sanctuary shop sources of Exclusive Weapon Omni Shards open for players with the matching Era Skill.
Week 3Days 15-21The second Hero Awakening window opens on Day 15. Keep leveling your specialty so the level 15 and level 20 Era Skills are active, since they add shard sources in Survival Battle and Kingdom War.
Week 4Days 22-28The second Exclusive Weapon window opens on Day 22. Check which of your heroes you use in every event before you spend Weapon Materials.
Week 5Days 29-35The third Hero Awakening window opens on Day 29. Finish the previous hero first, because the earlier windows are already closed.
Week 6Days 36-42The third Exclusive Weapon window opens on Day 36. No new windows open after it.
Weeks 7-8Days 43-56Finish Specialty levels, spend remaining materials and push Kingdom War wins. Alliance leaders distribute Era rewards after settlement.

Reports from the first servers say the three awakening windows belong to Marlena, Cynthia and Annie, and the three weapon windows to Daskal, Louis and Ulfrid. Treat the hero names as the current rollout, not a fixed rule, because later seasons can swap heroes. Weapons stay with the hero they belong to, and Awakening is a long-term system that outlasts the era. Look up the heroes on the Marlena, Cynthia, Annie, Daskal, Louis and Ulfrid pages.

Handyman vs Legion Commander

The Lord Specialty hall has two specialties. The Handyman is a builder who speeds up resource gain and helps allies. The Legion Commander is a fighter who strengthens troops and rallies. Both have 40 levels, and each level adds a skill point. At each of the 9 tiers you pick one of two skills, and a Specialty Reset Book resets the whole tree. After your first selection the game gives you a free reset item.

HandymanLegion Commander
FocusConstruction, research, production, ally supportTroop power, training, healing, barracks, rallies
Best forFree-to-play and growth phasePvP, Sanctuary 30 with Tier 10 troops, high spenders
Signature skillsInstant Produce, Free Research, Help ResearchTrain Now, Intensive Training, Team Raid

One guide calls Handyman the better choice for free-to-play players, since faster building and research help reach Sanctuary 30 and Tier 10 troops sooner. The same guide says Legion Commander fits best once those goals are done, and for high spenders. The specialty needs EXP: the 40 levels cost 5,111,000 EXP together, from 1,000 for level 1 to 300,000 for level 40. The Era Weekly Pass gives 20,000 Specialty EXP and 100 Diamonds per day for 7 days, which is 140,000 EXP and enough for the first 7 levels. Killing Era monsters also gives EXP.

Handyman Skill Tree

The table shows both skills at each tier with their maximum level and effect. The last column shows the pick that one guide recommends for players who want to reach Tier 10 troops. Active skills have long cooldowns, so check the cooldown before you plan around them.

LevelChoice AChoice BOne guide picks
1 Instant Produce (max Lv.5): Upon use, instantly gain 24h of Grain/Timber/Herb production from your territory. CD: 23.5hOutstanding Contribution (max Lv.1): Contribution from donating Tech and assisting Alliance Members increased by 100% Instant Produce
5 Vitality & Vigor (max Lv.1): Daily free Stamina increased by 50%Siege Frenzy (max Lv.5): Soldier Durability Damage increased; Unlock Ruin Demolition function Siege Frenzy
10 Free Build (max Lv.5): Free Building Time +240 (min)Free Research (max Lv.5): Free Research Time +240 (min) Free Research
15 Instant Build (max Lv.5): Instantly reduce all build queue time by 600m. CD: 47.5hInstant Research (max Lv.5): Instantly reduce all research queue time by 1200m. CD: 47.5h Instant Research
20 Swift Stride (max Lv.5): Rally participation and return speed increased by 50%Siege War Flag (max Lv.1): Deploys a [War Flag] on empty terrain. Allies within its range: Durability Damage increased for 30 mins. CD: 71.5h. (Durability Damage boost stacks) Siege War Flag
25 Combat EXP (max Lv.3): Era monster kills grant +30% Specialty EXPAlliance Aid (max Lv.5): When reinforcing an Alliance member's territory, the casualty rate of their troops is reduced by 25%. Combat EXP
30 Help Building (max Lv.2): Use on an Alliance Member. Increases your and the Alliance Member's building speed by 20%, lasts 60m (non-stackable). CD: 23.5hHelp Research (max Lv.2): Use on an Alliance Member. Increases your and the Alliance Member's research speed by 20%, lasts 60m (non-stackable). CD: 23.5h Help Research
35 Art of Architecture (max Lv.5): Building resource cost reduced by 5%Material Recycle (max Lv.5): Research resource cost reduced by 5% Material Recycle
40 Healing Force (max Lv.5): Use on an Alliance Member. Increases your and the Alliance Member's Infirmary Capacity by 50%, lasts 240m (non-stackable). CD: 71.5hBond Shield (max Lv.3): Use on yourself or an Alliance Member. Grants the target 5h of shield (non-stackable). CD: 71.5h Bond Shield

The reasoning in that guide is simple. Research is the bottleneck for Tier 10 troops, so Free Research, Instant Research, Help Research and Material Recycle beat their building twins. Siege Frenzy and Siege War Flag add PvP value for alliance battles. Combat EXP first, then Alliance Aid after a reset, if your alliance needs reinforcement help. Bond Shield at level 40 shields you or an ally. Read the research page to see why research speed matters so much.

Legion Commander Skill Tree

The Legion Commander tree works the same way, with 9 tiers of two choices. Training and healing skills sit early, and the late tiers lean into rallies, reinforcement and weakening enemy troops. Guides focus on Handyman, so the table lists the choices without a recommended pick.

LevelChoice AChoice B
1 Return Now (max Lv.5): During relocation, troops outside the territory return immediately. Limited to first 5x dailyTrain Now (max Lv.5): Instantly gain x250 max-level soldiers (cannot exceed Barracks Cap). CD: 23.5h
5 Barracks Expansion (max Lv.5): Barracks Capacity +10%Infirmary Expansion (max Lv.5): Infirmary Capacity up by 10%
10 Frenzy (max Lv.5): Damage +5% in Frenzy StateEmergency Treatment (max Lv.5): Heal up to 5000 soldiers in the Infirmary; CD: 71.5h
15 Concentrated Fire (max Lv.5): Enemies' Casualty Rate +5% when attacking burning targetsIntensive Training (max Lv.5): Soldier Training Speed +25%
20 Wasteland March (max Lv.2): March Speed in Cursed Land +50% during Royal City ScrambleWar Supply (max Lv.5): Daily Plunder Resource Cap +50%
25 Boost Morale (max Lv.5): Morale +10%Reinforcement Speedup (max Lv.5): March Speed +50% when reinforcing Alliance Member territories
30 Team Raid (max Lv.5): Damage +5% when participating in or initiating a rally (non-stackable)Concealed Identity (max Lv.1): Enter Disguise Mode: Hide personal information and won't appear in enemy battle reports, lasts 30m. CD: 47.5h
35 Full Power Buff (max Lv.5): When reinforcing an Alliance Member's territory, attacking soldiers' casualty rate increases by 5%Reinforcement Enhance (max Lv.5): When reinforcing an Alliance Member's territory, all defending Heroes' ATK, DEF, and HP increase by 5% (non-stackable)
40 Weakened (max Lv.1): During combat with enemies, heavily wounded enemy Soldiers are [Weakened] at a certain ratio: Soldier level reduced by 1 (Lv.1 Soldiers remain unchanged). Up to 1000 Soldiers can be weakened each day.Charging War Flag (max Lv.1): Place [War Flag] on vacant terrain. Allies within range gain +2% ATK, lasting 30 mins (stacks up to 5x). CD: 71.5h

Era Skills and Shops

Era Skills are separate from the specialty tree. They unlock at set Specialty levels and are tied to the era, not to Handyman or Legion Commander. The skills from level 15 on are the Era shop route: each one opens a new source of Exclusive Weapon Omni Shards, the material for hero weapons.

Specialty levelEra SkillEffect
Level 10Free RelocateLords who activate this skill gain one free Direct Relocate daily.
Level 15Survival Battle Reward BoostWhen Era of Revival reaches Day 8, lords who activate this skill unlock Exclusive Weapon Omni Shards in Survival Battle daily objective rewards
Level 20Kingdom WarLords who activate this skill will receive Exclusive Weapon Omni Shards from win streak rewards in Kingdom War.
Level 25VIP ShopWhen Era of Revival reaches Day 8, lords who activate this skill unlock Exclusive Weapon Omni Shards in VIP Shop
Level 35Alliance ShopWhen Era of Revival reaches Day 8, lords who activate this skill unlock Exclusive Weapon Omni Shards in Alliance Shop
Level 40Sanctuary ShopWhen Era of Revival reaches Day 8, lords who activate this skill unlock Exclusive Weapon Omni Shards in Sanctuary Shop

Plan your Specialty levels around these unlocks. Level 25 opens the VIP shop source, level 35 the Alliance shop and level 40 the Sanctuary shop. The shops page lists what else the shops sell, and the Survival Battle boost from level 15 adds shards to its daily objectives.

Alliance and Kingdom Rewards

The era has two rankings. Alliances earn Merit from the weekly Kingdom War battle phase, and Kingdoms earn points from Kingdom War rankings and wins. Both are settled when the era ends, and the Alliance Leader (R5) distributes the member rewards. A player needs Sanctuary 15 or higher and at least two Royal City Scramble fights with 50,000 or more personal kill points in the Scramble phase to receive the Kingdom reward.

Alliance Merit by Rank

Each week, alliances are ranked by Alliance Kill Points (the sum of personal kill points) inside the Kingdom War. Winners and losers are ranked apart, and the winning side gets more Merit for the same rank. The era ranking adds up weekly Merit. Ties are broken by the Kingdom ranking and then by Alliance Might.

Weekly rankMerit, winning sideMerit, losing side
No.11,000750
No.2800600
No.3700525
No.4650490
No.5600450
No.6550415
No.7500375
No.8450340
No.9400300
No.10370280
No.11-20340255
No.21-50300225
No.51-100200150
No.101-20010075
No.201-9995040

Kingdom Points by Rank

Kingdom points are the sum of ranking points from the league ranking and victory points. Each weekly Kingdom victory gives 5 points, with no deduction for a defeat. Ties go to the higher league ranking.

League rankPointsLeague rankPoints
No.1110No.970
No.2105No.1065
No.3100No.1160
No.495No.1255
No.585No.1350
No.680No.1445
No.775No.1540
No.870No.1635

Resistance and Awakening Tips

Resistance raises the damage you deal to Era monsters, and it disappears when the era ends. The game says higher Resistance means more damage, so keep it growing while you farm Era monsters for Specialty EXP. For Awakening and weapons, one guide gives a clear rule: finish one hero before you start another. A half-built hero in each window is worse than one finished hero. The same guide lists these habits:

Frequently Asked Questions

How long does Era of Revival last?

Era of Revival lasts 56 days, which is 8 weeks. The game announces a new era 5 days before it starts, and every window inside it opens on an Era day counter, not on your server age. Hero windows last 7 days each, so a missed window waits for the next era. See the walkthrough for the full week plan.

Handyman or Legion Commander: which one is better?

Pick Handyman if you are free to play or still building: it speeds up construction and research and adds instant production. Pick Legion Commander for combat, faster training and healing, and bigger barracks, ideally after Sanctuary 30 with Tier 10 troops or as a high spender. Changing later costs a Specialty Reset Book. See the comparison.

What happens to Resistance when the era ends?

Resistance, Resistance level and Resistance EXP disappear when the era ends. Specialty EXP does not reset, and EXP earned above the level cap converts into Specialty EXP items that arrive by mail after the era. Resistance only raises your damage against Era monsters, so spend your effort there while the era runs.

Which heroes get Awakening in Era of Revival?

Reports from the first servers list Marlena for the Day 1 window, Cynthia for Day 15 and Annie for Day 29. Awakening uses its own materials, separate from normal hero shards. Read the awakening page and the Marlena page for details.

What are Era Skills and the Era shop?

Era Skills unlock at Specialty levels 10, 15, 20, 25, 35 and 40. From Level 15 on, they open sources of Exclusive Weapon Omni Shards: Survival Battle rewards, Kingdom War win streaks, and the VIP, Alliance and Sanctuary shops. Most shop sources open on Day 8 of the era. See Era Skills and shops.

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