Last Asylum Plague Squad Lineup
A squad in Last Asylum: Plague sends up to five heroes into battle in two rows, with two heroes in the front row and three in the back row. Squad 1 unlocks at Sanctuary level 4, Squad 2 at level 8 and Squad 3 at level 20, while Squad 4 needs an active Monthly Pass and appears at level 5. Put Tanks in front, damage dealers and Support heroes behind them, and build the squad from one faction when you can.
Squad Unlock Requirements
There are four Squad buildings, Squad 1 to Squad 4, and the game lists each one as a march queue. Every squad you unlock lets you send one more lineup out of the city at the same time. Three squads open with the Sanctuary, and the fourth is tied to the Monthly Pass. After the first level, a Squad building cannot go above your Sanctuary level.
| Squad | Appears at Sanctuary | Level 1 needs | Notes |
|---|---|---|---|
| Squad 1 | 4 | Explorer's Camp Lv.1 | Your first march queue. Build the Explorer's Camp first. |
| Squad 2 | 8 | Sanctuary Lv.8 | Your second march queue. |
| Squad 3 | 20 | Sanctuary Lv.20 | The highest Sanctuary requirement of the regular squads. |
| Squad 4 | 5 | Active Monthly Pass | Needs the Monthly Pass, which lasts 30 days. |
Without the Monthly Pass you have a single squad until Sanctuary level 8, so Squad 1 gets every upgrade first. The buildings page lists what else each Sanctuary level opens.
Squad 4 and Monthly Pass
Squad 4 is the only squad that is not tied to a Sanctuary level alone. The Monthly Pass adds an extra squad for 30 days, and it also adds 15% gathering speed for all squads, 5% less damage from monsters for all squads and 5% building construction speed. Its building appears at Sanctuary level 5.
Squad Formation and Rows
A lineup has five places. The first two are the front row and the other three are the back row. Fights go better when the front row can survive long enough for the back row to deal damage.
| Row | Places | Who stands there | Job |
|---|---|---|---|
| Front row | 2 | Tanks (Frontline heroes) | Absorb enemy damage and protect the back row |
| Back row | 3 | Damage dealers (Backline) and Support heroes | Deal damage from behind and strengthen the team |
The game names the three roles Frontline, Support and Backline, and the heroes page lists every hero with its role and faction. A squad of one faction gains up to 20% HP, ATK and DEF, and each faction beats one other faction and loses to another, which the same page explains in full.
Best Squad Lineups
A common build is a pair of Tanks in front, a pair of damage dealers plus a single Support hero in the back. A new account can start with five Warriors: Arthur and Bella in front, and Marlena, Claire and Celia behind them, which gives the full 20% faction bonus without waiting for other UR heroes. The full ranking of current squads is in the best team section of the tier list.
Spend your resources on one main squad. Several guides agree that heroes you actually use in the main lineup should get gear, stars and levels first, and the gear guide shows which slots to fill. One guide suggests giving each of your squads a different faction.
Squad Setup Video
This video covers a free-to-play team composition for Last Asylum: Plague. It is a useful comparison for your own heroes before you save a lineup.
Squad Tech Buff
Each squad has its own research tree: Squad 1, Squad 2, Squad 3 and Squad 4. A tree has 20 nodes with 5 levels each, and the nodes need a Research Lab between level 8 and level 18. The bonus from a squad's tree is the squad tech buff. A squad's tech boost applies to one lineup at a time, and the game asks you to adjust it when the lineup using the boost changes. The research page explains the other trees and the Lab path.
| Effect | Bonus at level 5 | Research Lab needed |
|---|---|---|
| DMG to monsters | +5% | 8 to 12 |
| Hero DMG taken from monsters | -5% | 8 to 12 |
| Hero ATK | +5% | 9 to 13 |
| Hero DEF | +5% | 9 to 13 |
| Hero HP | +5% | 9 to 13 |
| Gathering speed | +20% | 10 to 14 |
| Squad load | +15% | 10 to 14 |
| March speed to monsters | +10% | 11 to 15 |
| March speed to players | +10% | 11 to 15 |
| March speed to resource spots | +50% | 11 to 15 |
| March speed | +5% | 11 to 15 |
| Hero ATK when attacking a city | +5% | 12 to 16 |
| Hero ATK when defending a city | +5% | 12 to 16 |
| Hero DEF when attacking a city | +5% | 12 to 16 |
| Hero DEF when defending a city | +5% | 12 to 16 |
| Hero HP when attacking a city | +5% | 12 to 16 |
| Hero HP when defending a city | +5% | 12 to 16 |
| Hero physical DMG | +5% | 13 to 17 |
| Hero energy DMG | +5% | 13 to 17 |
| Enemy troop death rate in PvP | +5% | 14 to 18 |
The four trees give the same bonuses, but they do not cost the same. Squad 1 and Squad 4 are the cheap trees. Squad 2 costs about 15 times as much Grain as Squad 1, and Squad 3 costs about 76 times as much.
| Tree | Grain | Timber | Herb | Time (base) |
|---|---|---|---|---|
| Squad 1 | 61.94M | 61.94M | 185.78M | 38d 13h 0m |
| Squad 2 | 915.89M | 915.89M | 2.75B | 1006d 4h 51m |
| Squad 3 | 4.69B | 4.69B | 14.02B | 3530d 9h 26m |
| Squad 4 | 61.96M | 61.96M | 185.77M | 38d 13h 0m |
Squad Load
Squad load decides how many resources a squad carries when it gathers or plunders. A higher soldier level raises it, and the troops page shows the soldier tiers. In each squad tree the Heavy Duty node adds 15% load over its five levels, and the Gathering node adds 20% gathering speed. The Monthly Pass adds another 15% gathering speed to every squad.
Squad Building Levels
Every Squad building has 30 levels. Each level adds march speed and might, and all four squads share the same values, from 0.7% march speed at level 1 to 15.1% at level 30. The columns on the right show the lowest Sanctuary level for each squad. Squad 3 needs Sanctuary level 20 for each of its first twenty levels.
| Building level | March speed | Might | Squad 1 needs Sanctuary | Squad 2 needs Sanctuary | Squad 3 needs Sanctuary | Squad 4 needs Sanctuary |
|---|---|---|---|---|---|---|
| 1 | 0.7% | 400 | 4 | 8 | 20 | 5 |
| 5 | 2.7% | 2,500 | 5 | 8 | 20 | 5 |
| 10 | 5.2% | 5,900 | 10 | 10 | 20 | 10 |
| 15 | 7.7% | 16,600 | 15 | 15 | 20 | 15 |
| 20 | 10.1% | 44,700 | 20 | 20 | 20 | 20 |
| 25 | 12.7% | 109.3K | 25 | 25 | 25 | 25 |
| 30 | 15.1% | 257.5K | 30 | 30 | 30 | 30 |
Upgrading a Squad building costs Grain, Timber and Herb, and the price is almost the same for all four squads. Grain and Timber always cost the same amount, so the table lists one number for both. The time column is identical for every squad. The cost grows fast: level 30 asks for hundreds of millions of Grain and Timber, so upgrade the Squad buildings in step with your Sanctuary and keep resources for the levels that raise march speed the most.
| Building level | Build time | Grain and Timber, each | Herb | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Squad 1 | Squad 2 | Squad 3 | Squad 4 | Squad 1 | Squad 2 | Squad 3 | Squad 4 | ||
| 1 | 2s | 9 | 59 | 59 | 9 | 0 | 0 | 0 | 0 |
| 5 | 10m | 14,440 | 14,340 | 14,460 | 14,400 | 0 | 0 | 0 | 0 |
| 10 | 4h 19m | 359.3K | 385.4K | 374.5K | 374.1K | 61,410 | 59,080 | 61,210 | 62,640 |
| 15 | 16h 41m | 3.54M | 3.24M | 3.27M | 3.56M | 567.1K | 545.6K | 576.3K | 548.6K |
| 20 | 3d 17h 45m | 29.2M | 29.43M | 30.82M | 29.5M | 5.02M | 4.69M | 4.95M | 4.83M |
| 25 | 16d 14h 19m | 135.5M | 136.2M | 138.3M | 138.8M | 22.31M | 22.15M | 23.02M | 23.64M |
| 30 | 76d 23h 10m | 695.5M | 728.8M | 740.3M | 727.2M | 115.8M | 120.8M | 120.9M | 121.8M |
The march speed bonus grows with every level, so raise your Squad buildings as soon as the Sanctuary allows. The PvP page covers fights against other players.
Frequently Asked Questions
How do I unlock Squad 3 in Last Asylum?
Squad 3 needs Sanctuary level 20. At that level the Squad 3 building can be placed, and it is the highest requirement of the three regular squads, since Squad 1 needs level 4 and Squad 2 needs level 8. Until then you run only Squad 1 and Squad 2, plus Squad 4 if you hold the Monthly Pass. The Sanctuary requirements list what each level asks for.
How do I unlock Squad 4?
Squad 4 needs an active Monthly Pass, and its building appears at Sanctuary level 5. The pass lasts 30 days. When it expires, the game asks you to purchase it again to activate Squad 4. The same pass also adds 15% gathering speed for all squads and 5% construction speed.
How do I arrange heroes in a squad?
A squad holds up to five heroes in two rows: two places in the front row and three in the back row. Put Tanks in front, where they absorb damage, and damage dealers and Support heroes in the back row. A squad with heroes of one faction also gains up to 20% HP, ATK and DEF, as the heroes page explains.
What is the squad tech buff?
The squad tech buff is the bonus from the research tree of a squad. Squad 1 to Squad 4 each have their own tree of 20 nodes, covering hero stats, march speed, gathering and damage. A squad's tech boost applies to one lineup at a time, and the game asks you to adjust it when the lineup changes. See the research page for the Lab path.
What is squad load?
Squad load is how many resources a squad can carry when it gathers or plunders. Higher soldier level raises it, and the Heavy Duty node in each squad tree adds up to 15% more across five levels. It matters for gathering and plunder marches.
What is the best squad lineup?
A common build puts a pair of Tanks in the front row and fills the back row with a pair of damage dealers plus a single Support hero, using heroes of one or two factions. Which five heroes fill those places depends on what you own. The best team section of the tier list shows the current squads, including a starter squad for new accounts.