Last Asylum Sanctuary Upgrade Requirements
Sanctuary upgrade requirements run from level 2 to the level 30 cap, and every level from 4 on asks for specific buildings first, such as Walls, the Research Lab and Training Grounds. At base values the whole path from level 2 to 30 costs 5.03 billion Grain, the same amount of Timber and 1.60 billion Herb, and takes 398d 20h 41m of build time. Look up your next level in the table, or enter your levels in the planner.
Sanctuary Requirements by Level
Every value here is a base cost, before Construction Speed bonuses and cost reductions. The Research Lab is also known as the 1st Lab. Level 1 is already built, so the table starts at level 2. Values checked in October 2026. The full building list is on the buildings page.
| Level | Required buildings | Grain | Timber | Herb | Time (base) | Might |
|---|---|---|---|---|---|---|
| 2 | None | 32 | 32 | 0 | 2s | 1,600 |
| 3 | None | 983 | 983 | 0 | 3s | 2,500 |
| 4 | Lumber Depot Lv.1, Granary Lv.1, Herb Storage Lv.1 | 2,598 | 2,598 | 0 | 5m | 3,400 |
| 5 | Walls Lv.3 | 19,730 | 19,730 | 0 | 10m | 4,400 |
| 6 | Walls Lv.5 | 92,710 | 92,710 | 0 | 34m | 5,300 |
| 7 | Training Grounds Lv.4, Alliance Hall Lv.3 | 235.8K | 235.8K | 0 | 1h 30m | 6,200 |
| 8 | Training Grounds Lv.6, Alliance Hall Lv.5 | 395.6K | 395.6K | 0 | 3h 1m | 7,000 |
| 9 | Walls Lv.8, Alliance Hall Lv.7 | 605.8K | 605.8K | 208.7K | 4h 16m | 8,300 |
| 10 | Walls Lv.9, Infirmary Lv.7 | 748.7K | 748.7K | 232.9K | 5h 35m | 9,700 |
| 11 | Training Grounds Lv.10, Research Lab Lv.7 | 1.85M | 1.85M | 601.8K | 7h 14m | 12,000 |
| 12 | Research Lab Lv.11, Walls Lv.10, Antitoxin Workshop Lv.7 | 3.1M | 3.1M | 959K | 9h 24m | 14,900 |
| 13 | Research Lab Lv.12, Alliance Hall Lv.11, Farm Lv.7 | 3.52M | 3.52M | 1.08M | 12h 13m | 17,700 |
| 14 | Research Lab Lv.13, Warrior Statue Lv.12, Lumberyard Lv.7 | 4.91M | 4.91M | 1.65M | 15h 53m | 21,200 |
| 15 | Research Lab Lv.14, Training Grounds Lv.14, Herb Garden Lv.7 | 6.47M | 6.47M | 2.29M | 22h 15m | 25,600 |
| 16 | Research Lab Lv.15, Warrior Statue Lv.14, Granary Lv.7 | 11.9M | 11.9M | 3.97M | 1d 7h 9m | 30,900 |
| 17 | Research Lab Lv.16, Barracks Lv.15, Lumber Depot Lv.7 | 16.67M | 16.67M | 5.14M | 1d 19h 36m | 37,400 |
| 18 | Research Lab Lv.17, Training Grounds Lv.17, Herb Storage Lv.7 | 28.22M | 28.22M | 9.33M | 2d 13h 3m | 45,700 |
| 19 | Research Lab Lv.18, Warrior Statue Lv.17, Antitoxin Workshop Lv.10 | 32.71M | 32.71M | 11.34M | 3d 13h 28m | 54,900 |
| 20 | Research Lab Lv.19, Alliance Hall Lv.18, Farm Lv.10 | 60.03M | 60.03M | 18.41M | 4d 23h 40m | 67,300 |
| 21 | Research Lab Lv.20, Training Grounds Lv.20, Lumberyard Lv.10 | 85.45M | 85.45M | 27.64M | 6d 16h 20m | 81,500 |
| 22 | Research Lab Lv.21, Warrior Statue Lv.21, Herb Garden Lv.10 | 111.2M | 111.2M | 36.66M | 8d 16h 26m | 98,300 |
| 23 | Research Lab Lv.22, Infirmary Lv.22, Granary Lv.10 | 145.2M | 145.2M | 42.76M | 11d 6h 58m | 116.7K |
| 24 | Research Lab Lv.23, Walls Lv.23, Lumber Depot Lv.10 | 171.2M | 171.2M | 56.25M | 15d 19h 21m | 137.3K |
| 25 | Research Lab Lv.24, Training Grounds Lv.24, Herb Storage Lv.10 | 277.9M | 277.9M | 97.53M | 22d 3h 5m | 164.4K |
| 26 | Research Lab Lv.25, Warrior Statue Lv.25, Antitoxin Workshop Lv.13 | 386.8M | 386.8M | 123.5M | 30d 23h 32m | 195.9K |
| 27 | Research Lab Lv.26, Training Grounds Lv.26, Farm Lv.13 | 548M | 548M | 168.6M | 43d 8h 57m | 232.3K |
| 28 | Research Lab Lv.27, Barracks Lv.27, Lumberyard Lv.13 | 731.1M | 731.1M | 236.5M | 60d 17h 20m | 275.2K |
| 29 | Research Lab Lv.28, Alliance Hall Lv.28, Herb Garden Lv.13 | 1.05B | 1.05B | 316.4M | 78d 22h 32m | 325.3K |
| 30 | Research Lab Lv.29, Training Grounds Lv.29, Antitoxin Workshop Lv.15 | 1.36B | 1.36B | 441.3M | 102d 14h 53m | 384.3K |
Sanctuary Upgrade Planner
Pick your current level, your target level and your Construction Speed bonus. The planner adds up Grain, Timber, Herb and build time for that span and lists the buildings you need on the way.
Level 20-30 Requirements
Sanctuary Level 20 Requirements
Level 20 needs Research Lab 19, Alliance Hall 18 and Farm 10. The upgrade costs 60.03M Grain, 60.03M Timber and 18.41M Herb, and the build takes 4d 23h 40m. After it, the hero level cap is 100.
Sanctuary Level 21 Requirements
Training Grounds 20 and Lumberyard 10 stand beside Research Lab 20 on this level. You pay 85.45M Grain and Timber plus 27.64M Herb. The build time of 6d 16h 20m is the longest one that still finishes inside a week. The hero cap goes up to 105.
Sanctuary Level 22 Requirements
Here the build time passes one week for the first time and reaches 8d 16h 26m. The list asks for Research Lab 21, Warrior Statue 21 and Herb Garden 10, and the cost is 111.2M Grain, 111.2M Timber and 36.66M Herb. Your heroes can reach level 110 afterward.
Sanctuary Level 23 Requirements
Infirmary 22 comes back to the list, together with Research Lab 22 and Granary 10. Prepare 145.2M Grain, 145.2M Timber and 42.76M Herb, and plan for 11d 6h 58m of building. The hero level cap rises to 115.
Sanctuary Level 24 Requirements
Walls 23 return to the list, and you also need Research Lab 23 and Lumber Depot 10. The price is 171.2M Grain and Timber with 56.25M Herb, and the work lasts 15d 19h 21m. This upgrade brings the hero cap to 120 and the Sanctuary might to 137.3K.
Sanctuary Level 25 Requirements
Costs climb quickly after level 24: Grain and Timber go from 171.2M to 277.9M each, Herb from 56.25M to 97.53M, and build time from 15d 19h 21m to 22d 3h 5m. The building list is Research Lab 24, Training Grounds 24 and Herb Storage 10. The hero cap becomes 125.
Sanctuary Level 26 Requirements
Antitoxin Workshop 13 is back on the list, next to Research Lab 25 and Warrior Statue 25. The Sanctuary itself takes 30d 23h 32m, which is the first build above 30 days. It costs 386.8M Grain, 386.8M Timber and 123.5M Herb, and lifts the hero cap to 130.
Sanctuary Level 27 Requirements
Farm 13 is the production requirement here, joined by Research Lab 26 and Training Grounds 26. Resource needs reach 548M Grain, 548M Timber and 168.6M Herb, and the clock shows 43d 8h 57m. After the upgrade, the hero level cap is 135.
Sanctuary Level 28 Requirements
Barracks 27 appears next to Research Lab 27 and Lumberyard 13. The Sanctuary needs 60d 17h 20m, so this is the first upgrade longer than 60 days. Expect to spend 731.1M Grain, 731.1M Timber and 236.5M Herb. Your hero cap grows to 140.
Sanctuary Level 29 Requirements
The Grain and Timber bill is 1.05B each, the first one above a billion, with 316.4M Herb on top. Alliance Hall 28, Herb Garden 13 and Research Lab 28 must be ready, and the build lasts 78d 22h 32m. The hero level cap is 145 once it finishes.
Sanctuary Level 30 Requirements
The final upgrade asks for Research Lab 29, Training Grounds 29 and Antitoxin Workshop 15, the highest Antitoxin Workshop level on the whole path. It costs 1.36B Grain, 1.36B Timber and 441.3M Herb and takes 102d 14h 53m. At level 30 the hero cap is 150, with 50,500 HP, 723 ATK and 723 DEF.
Which Buildings to Upgrade First
The Sanctuary decides how far everything else can go, but the buildings it asks for still need to be ready on time. This video walks through the buildings worth upgrading early, which helps you plan the requirement list above before it blocks the next Sanctuary level.
What Each Level Gives
Each Sanctuary level raises the hero level cap and the base stats of your heroes. Heroes cannot go past the cap, however many resources you spend on them, so the Sanctuary decides how far hero leveling can go. From level 6 on, the cap rises by 5 with every upgrade. The heroes page covers the roster, and the might page shows how to raise your total might.
| Level | Hero level cap | Hero HP | Hero ATK | Hero DEF |
|---|---|---|---|---|
| 1 | 5 | 1,600 | 25 | 25 |
| 2 | 5 | 3,300 | 48 | 48 |
| 3 | 5 | 5,000 | 70 | 70 |
| 4 | 15 | 6,600 | 94 | 94 |
| 5 | 25 | 8,300 | 120 | 120 |
| 6 | 30 | 10,100 | 145 | 145 |
| 7 | 35 | 11,700 | 169 | 169 |
| 8 | 40 | 13,400 | 193 | 193 |
| 9 | 45 | 15,100 | 217 | 217 |
| 10 | 50 | 16,700 | 241 | 241 |
| 11 | 55 | 18,400 | 262 | 262 |
| 12 | 60 | 20,200 | 288 | 288 |
| 13 | 65 | 21,800 | 310 | 310 |
| 14 | 70 | 23,500 | 336 | 336 |
| 15 | 75 | 25,200 | 358 | 358 |
| 16 | 80 | 26,800 | 386 | 386 |
| 17 | 85 | 28,500 | 407 | 407 |
| 18 | 90 | 30,200 | 431 | 431 |
| 19 | 95 | 31,900 | 456 | 456 |
| 20 | 100 | 33,600 | 479 | 479 |
| 21 | 105 | 35,300 | 504 | 504 |
| 22 | 110 | 36,900 | 528 | 528 |
| 23 | 115 | 38,600 | 554 | 554 |
| 24 | 120 | 40,400 | 579 | 579 |
| 25 | 125 | 42,000 | 603 | 603 |
| 26 | 130 | 43,700 | 624 | 624 |
| 27 | 135 | 45,400 | 647 | 647 |
| 28 | 140 | 47,000 | 674 | 674 |
| 29 | 145 | 48,700 | 695 | 695 |
| 30 | 150 | 50,500 | 723 | 723 |
Sanctuary Upgrade Guide
The Sanctuary is the main building, and no other building can pass its level. That makes it the first thing to prepare for, and the list of required buildings tells you what to level next. The upgrade guide shows where the Sanctuary fits in the full progression.
- Levels 4 to 6 need only storage and walls. Level 4 asks for Lumber Depot, Granary and Herb Storage at level 1, level 5 asks for Walls 3, and level 6 asks for Walls 5.
- Levels 7 to 10 add Training Grounds, Alliance Hall and Infirmary, with Walls rising to 9. Alliance Hall requires you to be in an alliance, which the alliance page explains.
- The Research Lab joins at level 11 with level 7. From level 12 to level 30 it stays exactly one level below the Sanctuary target, so level 24 needs Research Lab 23. Raise it right after each Sanctuary upgrade starts.
- Levels 12 to 19 bring Warrior Statue, Barracks, Antitoxin Workshop and the production buildings. Farm, Lumberyard, Herb Garden and the three storages each need level 7 here.
- From level 20, Training Grounds, Warrior Statue, Walls, Alliance Hall, Infirmary and Barracks take turns as the second requirement. Production buildings move to level 10 and later to 13, and the storages move to level 10. By then resources and time, not buildings, decide how fast you go.
Start saving Grain, Timber and Herb ahead of time, since every level costs more than the one before it. If you are still early in the game, the beginner guide covers what to build first.
Frequently Asked Questions
What is the max Sanctuary level?
The maximum Sanctuary level is 30. At level 30 the hero level cap is 150 and the Sanctuary might is 384.3K. The upgrade from 29 needs Research Lab 29, Training Grounds 29 and Antitoxin Workshop 15. The full list for the last step is in Sanctuary Level 30 Requirements.
How long does it take to reach Sanctuary level 30?
At base speed, level 30 alone takes 102d 14h 53m, and the climb from level 2 to 25 takes 82d 5h 25m. Construction Speed bonuses shorten every one of these builds. Enter your own bonus in the planner to see your real time, and read the upgrade guide for what to build next.
Why is the Sanctuary upgrade button greyed out?
The button stays inactive until every required building has reached its listed level. Open the upgrade window, find the building that shows a lower level than needed, and upgrade it first. Resources matter too, but a missing building is the usual reason.
What are the level 24 and 25 requirements?
Are there Sanctuary skins and a Sanctuary shop?
Yes, Sanctuary skins exist as city skins. They change how your base looks, and some add bonuses for heroes or marches. Skins are cosmetic first, so they never replace a missing building or resources for the next level. The skins page lists them, and the shops page covers the in-game shops and what to buy first.